When several people open the same prototype, Phluffle shows who's there and what they're looking at, in real time. You can follow a teammate to their screen, see their cursor move over the preview, and get a heads-up when someone starts a new version.
Anyone with access to the prototype shows up, including viewers. To give people access, see Share links and inviting people or Team workspaces. People on a public share link don't appear.
See who's here
Avatars of everyone else in the prototype appear in the editor. Up to four are shown, then +N for the rest.
Hover over an avatar to see where that person is:
- {name} · on {screen}: they're on the same version as you, looking at that screen.
- {name} · here: they're on the same version as you.
- {name} · on another version: they're looking at a different version.
Each tooltip ends with click to follow.
Follow a teammate
Click someone's avatar to jump to where they are:
- If they're on the same version, the preview switches to their screen.
- If they're on a different version, Phluffle opens that version for you.
This is handy in a review call: "click my avatar" gets everyone looking at the same thing.
See live cursors
When you and a teammate are on the same version and the same screen, you see their cursor moving over the preview, with their first name next to it. A cursor fades away after about six seconds without movement, and reappears as soon as they move again.
Know when someone starts a new version
When a teammate sends a prompt, a banner appears at the top of your screen: {FirstName} started vN, with a Watch live button to see it build.
While their version builds, your prompt box waits: it says "… you can prompt again when it finishes." That keeps two prompts from building on top of each other.
When the version is done, you'll see another banner with an Open button:
- A new version is ready, or
- The latest version didn't finish.
You can dismiss any banner with ×. To learn more about failed or stopped versions, see Versions, restore and retry.
Changes from coding agents appear live too
If someone saves work from Claude Code or Cursor, the new version shows up for everyone in the prototype the same way. See Connect a coding agent.
Leave feedback for later
Live presence is for people who are in the prototype at the same time. For feedback that should stick around, pin a comment to the element it's about, and @mention whoever needs to see it. See Comments and Fix with AI.
Good to know Seeing each other, following and live cursors use no credits.